Author Topic: [azarimy] Msc 2nd Term Final Project  (Read 5558 times)

Offline azarimy

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[azarimy] Msc 2nd Term Final Project
« on: May 04, 2004, 02:08:09 PM »
Subject: Methods of Synthetic Construction 2
Tutor: Alasdair Turner
Project Duration: 7 weeks
Unit: MSc Virtual Environments
Session: 2nd Term (January) 2004
School: Bartlett School of Graduate Studies, University College London

This is the brief given by for the course

Objectives:
1. The methods in synthetic construction project aim is to understand how software is produced.  This helps bring different parts of the course together under a single methodology.

2. This project gives you a chance to implement some of the theoretical ideas that you have learnt in other modules.

3. This is also an opportunity to program in C++.

Assignment:

To create a virtual environment that depicts relationships between alumni of the MSc VE course, implemented in the C++ programming language using the ‘Performer’ libraries provided on the course.  The VE should make aware who knows who, or even who should know who; the representation might be static or dynamic — it is up to you.  The data behind the visualisation should be an address book of current students and alumni.  This address book does not exist, so you will have to make up both the database structure and the entries for it yourself.  A sample database structure is given on the next page.

Expected Outcome:

A virtual environment written in C++ using the ‘Performer’ libraries provided on the course.  The workshops and tutorials should help you develop your software.  In addition to a demonstration of your program in operation, there are three parts to be handed in.  These are, as detailed below: the executable program itself, a concept drawing / image, and a report.  These should be placed on BSCW in the C++ hand-ins folder.  All files should clearly indicate your name.
what gets us into trouble is not what we dont know. it's what we know for sure that just ain't so - mark twain

Offline azarimy

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[azarimy] Msc 2nd Term Final Project
« Reply #1 on: May 04, 2004, 02:18:27 PM »
so this is my project:



note: the actual project is a programme written in C++ programming language. the image presented is an A3 presentation board that comes with it, as i have absolutely NO IDEA how to embed an openGL executable here in tanggam. so i guess u have to make do with thatlah.

this is basically a visualization of a database. database is a generic data already organized in tables, and usually managed with programmes like mySQL, dBase or stuff like that. but data is just data.

imagine u have a list of people in your studio on a piece of paper. but that doesnt tell u who knows who, their relationship and that kind of stuff. so this is what data visualization do for u. to understand the relationship between elements in a data, and presented in a really easy to understand even for the technologically-challenged.

the project is in a 3d environment (read: the matrix movie). so what u see is not a static images done in 3d, but a real-time visualization of a series of data in a txt file.

each main boxes represents one person, each with their own characteristics. their relationship with each other is determined by the black lines, and all those people are linked on a timeline (thick red line).

since the visualization is based on the txt file, anything u change in the txt file, will be changed in the programme as well. so u could update the data in realtime, just by adding, changing or deleting the txt file.
what gets us into trouble is not what we dont know. it's what we know for sure that just ain't so - mark twain

Offline l0uise

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[azarimy] Msc 2nd Term Final Project
« Reply #2 on: May 05, 2004, 05:28:07 AM »
Oh u mentioned that u are working on this when we discussed in botak's thesis...

Is that similar to Valence's studies?





or this?

So, what makes ur studies diff from their's?  
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Offline azarimy

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« Reply #3 on: May 05, 2004, 06:10:07 AM »
difference? not much really.

the only significant difference is the coding itself, where valence is done using proce55ing, mine is done with C++ with openGL. hmmm... how do i make this easier...

ok, it's like this.

valence is built on a using 21st century technology, like building everything with prefab materials with hi-tech equipments and such.

mine is built using ol' brick masonry.

it's more basic building blocks, where u get to play with memory addresses (yes, stuff that winXP shows when u get an error, like, string values such as 98x000e898-bae-00080e090 and the likes), and what stored at each particular addresses.

the project is more of a hands-on experience of doing digital-architecture (with actually DOING the programme yourself), and not only talk cock and bullshit all the way through like everybody loves to do during their thesis (including me hahahhahaha!).

there're not many ways to go in terms of visualizing database with a very limited programming vocabulary. heck, we just covered 3 chapters in a 27 chapter book, so i had to make do with whatever i've got. also, the big difference with valence is that, they're programmers with a significant programming background.

look at mine as u look at a 1st year 1st semester final project. u know what i mean. :D
what gets us into trouble is not what we dont know. it's what we know for sure that just ain't so - mark twain

Offline EthanYongyc

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« Reply #4 on: May 05, 2004, 11:21:04 AM »
What is all this stuff? Is that architecture? I am blured , pls advice, thanks a million

Offline azarimy

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« Reply #5 on: May 05, 2004, 12:33:21 PM »
architecture? what's that? :D

no ethan... im not doing architecture anymore. this is data visualization. imagine built environment? im doing the virtual environment.

 
what gets us into trouble is not what we dont know. it's what we know for sure that just ain't so - mark twain

Offline pyan

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« Reply #6 on: May 05, 2004, 09:45:51 PM »
i read part of e-topia, and i dunno if its basically similar with what ur dealing here, but e-topia is sort of a good book that in parts compares the urban environment with that of the cyber realm. in many ways its similar, but very much different. its sort of like a neighbourhood, but at ur fingertips. will we be more closed off to society, or will we be a more open society?
dumb di dumb di dumb..

Offline azarimy

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« Reply #7 on: May 05, 2004, 11:51:14 PM »
e-topia? who's the writer/publisher? i might wanna read on that for my next paper.

actually we have lotsa space-syntax sifus here in bartlett. heck, i dont even know where to start reading on what they're doing, especially in understanding hybrid spaces (virtual and real combined).

sigh.

have to read and read and read...
what gets us into trouble is not what we dont know. it's what we know for sure that just ain't so - mark twain

Offline pyan

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« Reply #8 on: May 06, 2004, 03:26:30 AM »
e-topia, by william j. mitchell, every good bookshop should have copies, better yet, get it off amazon.com


too bad they didnt train us to 'read' back in utm...just get the lineweights right all the time..
dumb di dumb di dumb..

Offline azarimy

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« Reply #9 on: May 06, 2004, 03:51:31 AM »
read? i thought they taught us that in primary schools :lol:

i understand exactly what u mean.

it's just that, when u change course, it's quite hard to pickup everything from scratch. sigh. tu laaa... memandai2 sangat hahahhahaha!
what gets us into trouble is not what we dont know. it's what we know for sure that just ain't so - mark twain

Offline EthanYongyc

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« Reply #10 on: May 06, 2004, 05:50:06 AM »
What is virtual environment, life in the future or what it is actually

Offline azarimy

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« Reply #11 on: May 06, 2004, 06:54:17 AM »
virtual environment study is a study on the world that's built on 0s and 1s. that would cover just about every aspect of the digital world, or the internet, or the cyberworld, meta-reality, the information collective or whatever cliched terms that have been used (take your pick).

stuff that we cover includes:

i. artificial intelligence (agents, bots, automatons, programmes that could do stuff for u intelligently, viral and worm technology and stuff like that).

ii. virtual and augmented reality (the use of peripherals like goggles, headset, eye-piece, motion-tracking devices, 3d projections, holography)

iii. neural networks (the technology behind adapting human cognitive behaviour *note: not intelligence)

iv. genetic algorithms (evolutionary theory, genetic manipulation, evolving softwares)

v. space syntax (space form behaviour and its productions)

vi. generative systems (programmes capable of generating something, usually another 'child' programme, art, math formulas and stuff like that)

vii. presence in virtual environments (the perception in VE, realism, immersion, sense of place, almost to the point where u talk about our very existence, realworld-virtualworld-afterlife)

viii. symbolism and interpretation (this is a study of understanding what is perceived 'real' and what's not, avatars, icons, connectivity and such)

that basically sums up what we're studying, and generally describes the virtual environment as a whole.
what gets us into trouble is not what we dont know. it's what we know for sure that just ain't so - mark twain

Offline l0uise

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[azarimy] Msc 2nd Term Final Project
« Reply #12 on: May 06, 2004, 06:53:00 PM »
:ethan/ get urself this book 'e-topia', as mentioned by pyanxz, its a good book and a 'channel' to enter cyberworld eventho its not mitchell's new books but the concept of cyberworld derived by this book is so enlightening and 'down-to-earth'. must read b4 u enter (reform?).

:aza/ fry's work presented in JAVA format, can yours?
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Offline azarimy

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« Reply #13 on: May 06, 2004, 11:56:35 PM »
still long way to go before he goes into reform. if it's still there ;)

im not sure wether mine could be converted into JAVA or not. it's a totally different language. like i said, he did his in proce55ing, which is based on JAVA, so converting back and forth is not a problem. but i'm sure there's a way to convert, let's just see wether i have the time or not...
what gets us into trouble is not what we dont know. it's what we know for sure that just ain't so - mark twain

Offline l0uise

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« Reply #14 on: May 07, 2004, 01:01:13 AM »
:aza/ any website of ur proj cud be viewed? juz wanna play with ur database visualization.
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Re: [azarimy] Msc 2nd Term Final Project
« Reply #16 on: March 02, 2018, 08:40:54 AM »
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Re: [azarimy] Msc 2nd Term Final Project
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